Reflecting the digital age, Korea is recognized as a game powerhouse, but there is only one game magazine.
Reporter Shim Kwan-heum met a magazine publisher who has insisted on paper books for gamers for 24 years.
[Reporter]
Gamers, founded in March 2000.
It was loved for its analysis of the latest games and various information for gamers.
I once had a fierce competition with other game magazines, but now I'm left alone.
Oh Young-wook, a game developer who has subscribed to every issue since the first issue, says that magazines have unique advantages of paper books.
[Oh Young-wook / Game developer: Some parts you miss while scrolling on the Internet, but I think the charm of a paper game magazine is that you can see it in a long breath as you turn the page by page.]
{게이}The Gamers' Editor-in-Chief also said that thanks to readers who value the sensibility of paper media, we can maintain our reputation.
[Sung Yong / 'Gamers' Editorial] After the digital reorganization, the book was not sold to the point where it was almost closed. When I listened to the readers' opinions, 'I don't want to see it digitally. I wanted to see it in a book. Our driving force is that our readers want more paper books.]
These days, I get how to attack games on YouTube videos or portals.
However, the advantages of magazines are obvious in this regard as well.
It is more convenient to find detailed information such as weapons lists, where and what is next to the book.
Analog is becoming digital.
The magazine operation is getting harder and harder.
[Sung Yong / Gamers Editorial] It's almost unprofitable. On the contrary, there are many cases where it is in the red.]
However, I am still stubborn about paper magazines, thinking of readers who support and subscribe to them.
I'm YTN's Shim Kwan-heum.
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